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Religion in civ 6
Religion in civ 6







religion in civ 6

Shrines and Temples each provide +1 Housing. May purchase Campus and Theater Square district buildings with Faith. Shrines and Temples provide +3 Food and +2 Housing. Shrines and Temples provide Food equal to their intrinsic Faith output. Shrines and Temples provide Culture equal to their intrinsic Faith output. Players who have not Founded a Religion will mainly benefit from this type of Beliefs. These benefit any city that follows the religion, regardless of who its Founder was. Thus, the more Religions are founded, the fewer beliefs there will be to choose from and if you are late at founding your Religion, your choice will be more limited. That means that later-founded Religions cannot choose beliefs which have already been assigned to earlier Religions. You may add these beliefs whenever you wish - that is, there is no time limit to this possibility, and the limited number of Religions that can be created ensures that you will always have some beliefs to choose from.Īll beliefs are unique, chosen from a common pool, and can be assigned to only one Religion. This will destroy the Apostle, so you'll need to sacrifice two Apostles to have the maximum number of beliefs allowed. Later, you may add two additional beliefs to your Religion using an Apostle's Evangelize Belief action. Of these two, the first one to choose is a mandatory Follower Belief, and the other may be a Founder Belief, a Worship Belief or an Enhancer Belief.

religion in civ 6

When you found your Religion, it starts with two beliefs.

  • Enhancer Belief - Designed to help the spread and defense of the Religion, only applies to the founder of that Religion, and to all Kongolese cities if this Religion has established itself in the majority of the cities.
  • Only one worship building can be built per Holy Site and cannot be changed even when that Religion is no longer dominant in that city. All worship buildings can be bought with Faith. Each building provides different bonuses, but again they work for any civilization whose city adopts this particular Religion.
  • Worship Belief - Grants a specific Tier 3 worship building that can be constructed in the Holy Site.
  • religion in civ 6

  • Follower Belief - Provides bonuses for any city following this Religion, regardless of civilizations.
  • Founder Belief - Only applies to the founder of that Religion, and to all Kongolese cities if this Religion has established itself in the majority of the cities.
  • Every Religion can only have a maximum of four beliefs, one of each type.Įach Religion is attributed with beliefs, which are in fact gameplay bonuses. There are four main types of belief in the game: Follower Belief, Worship Belief, Founder Belief, and Enhancer Belief.









    Religion in civ 6